I found the asset-making process extremely enjoyable! Working on this project definitely made me want to pursue 3D-modelling further and get better. I found the experience very rewarding just to see the fully rendered pictures in the end.
strengths: - I think my experience with conventional art forms helped me with the aesthetic aspect. Picking colors, designing the layout and the lighting weren't too difficult compared to the actual modelling. - despite being unfamiliar with Blender, I was able to remember the controls and commands quite quickly. If I ever got stuck on how to do something, I found the process of figuring it out exciting
weaknesses: - I had many more ideas I could have executed if I was able to learn coding and asset creation simultaneously. I think I was intimidated by it because I am not familiar with it at all. - my time management could have been better. I was hoping to learn rigging and UV masking as well but I spent too much time on modelling.